Utilization of AI Chatbot as Interactive Learning Media in Informatics for Students at SMP Negeri 08 Bengkulu City

Authors

  • Febry Kansa Universitas Dehasen Bengkulu
  • Yenni Fitria Universitas Dehasen Bengkulu
  • Hermawansa Hermawansa Universitas Dehasen Bengkulu

DOI:

https://doi.org/10.37676/jki.v5i3.1842

Keywords:

AI Chatbot, Computer Science, Interactive Learning Media

Abstract

This study aims to describe the use of AI Chatbots as interactive learning media and to identify students’ responses to their use in Informatics learning at SMP Negeri 08 Bengkulu City. A descriptive qualitative method was employed. Data were collected through observation, interviews, and documentation. Interview informants consisted of one Informatics teacher and 10 students, while the classroom context involved 32 students of Class VII 2. Data were analyzed using the Miles and Huberman model, including data reduction, data display, conclusion drawing, and verification. The findings show that ChatGPT was used as supporting learning media to search for information, understand learning materials, obtain references, find sample questions, and assist with school assignments. All interviewed students used ChatGPT and expressed positive responses. The use of AI Chatbots encouraged student engagement, motivation, understanding, and learning independence. Nevertheless, teacher guidance and supervision remain necessary to ensure that AI Chatbot use is aligned with learning objectives.

References

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Published

2026-09-11

How to Cite

Kansa, F., Fitria, Y., & Hermawansa, H. (2026). Utilization of AI Chatbot as Interactive Learning Media in Informatics for Students at SMP Negeri 08 Bengkulu City. Jurnal Komputer Indonesia, 5(3), 175–182. https://doi.org/10.37676/jki.v5i3.1842

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